Problem is, removing that from my load order did not solve any issues, and the both FO4Edit and the game start up just fine even with it loaded once I remove the other problematic plugins. Loading active plugin list: C:\Users\Maste\AppData\Local\Fallout4\Plugins.txtĪ couple of notes, I cannot pinpoint exactly when I started having this issue - I think it was after I installed the mod "The M2216 Service Rifle V1.1". Using settings file: C:\Users\Maste\AppData\Local\Fallout4\Plugins.fo4viewsettings Using plugin list: C:\Users\Maste\AppData\Local\Fallout4\Plugins.txt Using save path: C:\Users\Maste\Documents\My Games\Fallout4\Saves\ Using ini: C:\Users\Maste\Documents\My Games\Fallout4\Fallout4.ini Using Fallout4 Data Path: C:\Users\Maste\Desktop\Steam\steamapps\common\Fallout 4\Data\ Now, when I add back in any of the following mods: "Move Store and Assign Settlers to Power Armor 2.0", "No Offscreen attacks", or the "DKS-501 Sniper Rifle", my game crashes within seconds of startup and FO4edit throws an error like this:įO4Edit 3.2 starting session 15:10:08 This is my load order, which alone doesn't have crashing issues: Mods I've had in my load order are suddenly causing crashes a few seconds after startup(there is no specific point where the crash occurs, I should note). Normally I'd just toss out the mods after installing them and having them immediately cause issues, but this is why my problem is so baffling. I'm experiencing issues with certain mods causing my game and FO4edit to crash, and I am not really sure why. Homemaker - Streetlights Use Passive Power.esp WM Chinese Assault Rifle - Standalone.esp WIPAG - Paint Garage - Style 6 (Hard).esp WIPAG - Paint Garage - Style 5 (Hard).esp WIPAG - Paint Garage - Style 4 (Hard).esp WIPAG - Paint Garage - Style 3 (Hard).esp WIPAG - Paint Garage - Style 2 (Hard).esp WIPAG - Paint Garage - Style 1 (Hard).esp